Background for Fallout 4
Member of the Game script
boolfunctionIsActivateControlsEnabled()NativeGlobal

Description

Wiki Description

Checks to see if activation controls are currently enabled or not.

Documentation Comment

Are the activation controls enabled?


Caveats


Examples

; Can the player activate things?
if Game.IsActivateControlsEnabled()
  Debug.Trace("Player can activate!")
endIf

Auto-Generated Example

bool returnedValue = Game.IsActivateControlsEnabled()

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

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