Description
Wiki Description
Waits for this reference to lose its parent cell, or for its parent cell to become detached, then deletes it.
IMPORTANT NOTE: This function waits until the reference is ready to be deleted, and won't return until it does, so DO NOT use this for quest stages or they'll get hung up until the parent cell detaches.
Documentation String
This will become a native function... it will wait until the object is not persisting, then delete itself.
Documentation Comment
jduvall
Examples
; Deletes the specified reference when its parent cell is gone
TempReference.DeleteWhenAble()Auto-Generated Example
myObjectReference__toCallFunctionOn.DeleteWhenAble()Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
