Background for Fallout 4
Member of the ObjectReference script
boolfunctionHasOwner()

Description

Wiki Description

Checks to see if this reference is owned in any way (by actor base, actor ref, or faction).

Documentation Comment

kmk - utility function - is this ref owned in any way?


Caveats


Examples

; check to see if the person has a hand node
if Chest.HasOwner()
  Debug.Trace("Someone owns that chest... better not take from it")
endIf

Auto-Generated Example

bool returnedValue = myObjectReference__toCallFunctionOn.HasOwner()

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

Some data provided by the Fallout 4 Creation Kit Wiki. Licensed under the Creative Commons Attribution-Share Alike 4.0 license.