Background for Fallout 4

Perk


Inheritance Tree

No indexed scripts extend this script.

Structs
Properties
Events
Functions
boolfunctionIsPlayable()Native

Returns whether this perk is playable

boolfunctionIsHidden()Native

Returns whether this perk is hidden

intfunctionGetLevel()Native

Returns the required level for this perk

intfunctionGetNumRanks()Native

Returns the number of ranks

PerkfunctionGetNextPerk()Native

Returns the next perk, this function will loop
should only do it NumRanks times

stringfunctionGetSWFPath()Native

Returns the SWF path

boolfunctionIsEligible(ActorakActor)Native

Returns true if all the Perk conditions are met
Returns true if there are no Perk conditions
This does not evaluate the Level check or Entry Points

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