Background for Fallout 4

The Perk Script

    The Perk script is a part of Fallout 4’s Papyrus scripting ecosystem. It is included with the base game, and is extended/modified by modded sources such as Fallout 4 Script Extender (F4SE).

    For this script, the Papyrus index knows about:

    • 1 event
    • 7 functions


    Inheritance Tree

    No indexed scripts extend this script.

    Structs

    The Papyrus Index is still under construction. Structs have not been implemented yet.

      Properties

      No properties found.

        Events

        Functions

        • boolfunctionIsPlayable()Native

          Returns whether this perk is playable

        • boolfunctionIsHidden()Native

          Returns whether this perk is hidden

        • intfunctionGetLevel()Native

          Returns the required level for this perk

        • intfunctionGetNumRanks()Native

          Returns the number of ranks

        • PerkfunctionGetNextPerk()Native

          Returns the next perk, this function will loop
          should only do it NumRanks times

        • stringfunctionGetSWFPath()Native

          Returns the SWF path

        • boolfunctionIsEligible(ActorakActor)Native

          Returns true if all the Perk conditions are met
          Returns true if there are no Perk conditions
          This does not evaluate the Level check or Entry Points

        Some data provided by the Fallout 4 Creation Kit Wiki. Licensed under the Creative Commons Attribution-Share Alike 4.0 license.