eventOnRadiationDamage(ObjectReferenceakTarget, boolabIngested)
Description
Wiki Description
Event called when target takes radiation damage.
This event will only be sent to the specific script that registered for it. Other scripts attached to the same form/alias/active magic effect will not receive the event unless they also register.
Documentation Comment
Event received when a target takes radiation damage
Caveats
CK Wiki - Notes
- Aliases and quests will automatically unregister for this event when the quest stops. Active magic effects will automatically unregister when they are removed.
- This event only fires once, in order to have it fire again, you must re-register.
Parameters
ObjectReferenceakTarget
CK Wiki Description
The ObjectReference that took damage.
boolabIngested
CK Wiki Description
If true, the radiation damage was ingested in the form of a potion or ingredient. If false, it was from exposure.
Examples
Event OnRadiationDamage(ObjectReference akTarget, bool abIngested)
Debug.Trace(akTarget + " took radiation damage...")
if ( abIngested )
Debug.Trace(" and it was ingested.")
else
Debug.Trace(" and it was from exposure.")
EndEventAuto-Generated Example
Scriptname MyCoolScript extends ScriptObject
event OnRadiationDamage(ObjectReference akTarget, bool abIngested)
Debug.trace("Event received - OnRadiationDamage: akTarget = " + akTarget + " abIngested = " + abIngested)
endEvent