Description
Wiki Description
Registers this script to receive a single OnLostLOS based on actor detection or current player camera view. If the viewer is not currently looking at the target, the event will be sent immediately.
Only the script that registers for an event will receive it. Other scripts attached to the same form, alias, or magic effect will not receive the event unless they also register for it.
Documentation Comment
Register for only the first detection-based LOS lost event between the viewer and the target
If the viewer is already not looking at the target, an event will be received almost immediately
If the viewer is not the player, the target must be another actor
Caveats
CK Wiki - Notes
- See the notes for RegisterForDetectionLOSGain for limitations, speed considerations, and other notes.
Parameters
ActorakViewer
CK Wiki Description
The Actor that will be looking for the target.
ObjectReferenceakTarget
CK Wiki Description
The target the actor will be looking for. If the viewer is not the player, this must be an actor.
Examples
; Register for when the player looks away from the kettle
RegisterForDetectionLOSLost(Game.GetPlayer(), Kettle)Auto-Generated Example
Actor myActor__akViewer
ObjectReference myObjectReference__akTarget
myScriptObject__toCallFunctionOn.RegisterForDetectionLOSLost(myActor__akViewer, myObjectReference__akTarget)Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
