Background for Fallout 4
Member of the ScriptObject script
voidfunctionRegisterForPlayerTeleport()Native

Description

Wiki Description

Registers this active magic effect/alias/form to receive events when the player goes teleports via fast travel, load doors, or MoveTo.

Only the script that registers for an event will receive it. Other scripts attached to the same form, alias, or magic effect will not receive the event unless they also register for it.

Documentation Comment

Registers this form to receive events when the player teleports (load door, fast travel, moveto)


Caveats

CK Wiki - Notes

Aliases and quests will automatically unregister for this event when the quest stops. Active magic effects will automatically unregister when they are removed.


Examples

; Register for when the player teleports
RegisterForPlayerTeleport()

Auto-Generated Example

myScriptObject__toCallFunctionOn.RegisterForPlayerTeleport()

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

Some data provided by the Fallout 4 Creation Kit Wiki. Licensed under the Creative Commons Attribution-Share Alike 4.0 license.