Background for Fallout 4
Member of the ShaderParticleGeometry script
voidfunctionApply(floatafFadeInTime=0.0)Native

Description

Wiki Description

Applies this effect, with an optional fade-in time.

Documentation Comment

Applies this effect, optionally fading it in (0 means pop-in)


Caveats


Parameters

floatafFadeInTime=0.0

CK Wiki Description

The time to fade over, in seconds

  • Default:0.0

Examples

; Apply the fire effect instantly
FireEffect.Apply()
; Apply the freeze effect over 3 and a half seconds
FreezeEffect.Apply(3.5)

Auto-Generated Example

float myFloat__afFadeInTime

myShaderParticleGeometry__toCallFunctionOn.Apply(myFloat__afFadeInTime)

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

Some data provided by the Fallout 4 Creation Kit Wiki. Licensed under the Creative Commons Attribution-Share Alike 4.0 license.