- Found in:
- Vanilla
Description
Wiki Description
Plays the sound from the location of the specified object reference.
Documentation Comment
Play this sound base object from the specified source
Caveats
Parameters
Examples
int instanceID = mySFX.play(self) ; play mySFX sound from my self
Sound.SetInstanceVolume(instanceID, 0.5) ; play at half volumeAuto-Generated Example
ObjectReference myObjectReference__akSource
int returnedValue = mySound__toCallFunctionOn.Play(myObjectReference__akSource)Related Pages
- Sound
- Sound.PlayAndWait(...)
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
