Background for Fallout 4

The SoundCategory Script

    The SoundCategory script is a part of Fallout 4’s Papyrus scripting ecosystem. It is included with the base game.

    For this script, the Papyrus index knows about:

    • 6 functions


    Inheritance Tree

    No indexed scripts extend this script.

    Structs

    The Papyrus Index is still under construction. Structs have not been implemented yet.

      Properties

      No properties found.

        Events

          No events found.

        Functions

        • voidfunctionMute()Native

          Mute any sounds in the given sound category.

        • voidfunctionPause()Native

          Pause any sounds in the given sound category.

        • voidfunctionSetFrequency(floatafFrequencyCoeffecient)Native

          Set a frequency modifier on any sounds in the given sound category.

        • voidfunctionSetVolume(floatafVolume)Native

          Set a volume modifier on any sounds in the given sound category.

        • voidfunctionUnMute()Native

          UnMute any SoundCategory.Mute() sounds in the given sound category.

        • voidfunctionUnPause()Native

          Resume playback of any SoundCategory.Pause() sounds in the given sound category.

        Some data provided by the Fallout 4 Creation Kit Wiki. Licensed under the Creative Commons Attribution-Share Alike 4.0 license.