eventOnPlayerFastTravelEnd(floatafTravelGameTimeHours)
Description
Wiki Description
Event sent to the player when the player has finished fast traveling. If this event is handled in a script that's not on the player, the event will never be hit.
Documentation Comment
Received when the player finishes fast travel, gives the duration of game time the travel took
Parameters
floatafTravelGameTimeHours
CK Wiki Description
How long the player was traveling, in in-game hours
Examples
Event OnPlayerFastTravelEnd(float afTravelGameTimeHours)
if (afTravelGameTimeHours > 24.0)
Debug.Trace("Player traveled for an entire day...")
endIf
endEventAuto-Generated Example
Scriptname MyCoolScript extends Actor
event OnPlayerFastTravelEnd(float afTravelGameTimeHours)
Debug.trace("Event received - OnPlayerFastTravelEnd: afTravelGameTimeHours = " + afTravelGameTimeHours)
endEvent