Description
Wiki Description
Event called when the player loads a save game. This event is only sent to the player actor. If this is the first save game load where the event is being listened to, and the event is on an alias, and the alias didn't exist at the time the save was made, then the player won't be in the alias by the time the event is sent, and the alias script will not receive the event. It should then receive later events.
Documentation Comment
Received immediately after the player has loaded a save game. A good time to check for additional content.
Caveats
CK Wiki - Notes
This event is only sent to the player actor. It is recommended that you handle this event via an alias the player is forced into, or a magic effect on the player.
This event will not be sent when starting a new game. See the discussion page for more information.
Examples
No human-generated examples found for this event.
Auto-Generated Example
Scriptname MyCoolScript extends Actor
event OnPlayerLoadGame()
Debug.trace("Event received - OnPlayerLoadGame")
endEvent