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Caveats
Parameters
intaiHand
CK Wiki Description
The hand to get the type from.
- One of the following values is acceptable:* 0:Left hand
- 1:Right hand
Examples
; Does Bob have a bow in his left hand?
if (Bob.GetEquippedItemType(0) == 7) ; 7 is a bow
Debug.Trace("Bob has a bow in his left hand")
endIfAuto-Generated Example
int myInt__aiHand
int returnedValue = myActor__toCallFunctionOn.GetEquippedItemType(myInt__aiHand)