Description
Wiki Description
Gets the actor's currently equipped weapon.
Documentation Comment
Gets this actor's currently equipped weapon
false - Default - Right Hand
true - Left Hand
Parameters
boolabLeftHand=false
CK Wiki Description
If true, will return the weapon equipped in the actor's left hand. If false, will return the right-hand weapon instead.
- Default:False
Examples
No human-generated examples found for this function.
Auto-Generated Example
bool myBool__abLeftHand
Weapon returnedValue = myActor__toCallFunctionOn.GetEquippedWeapon(myBool__abLeftHand)Related Pages
- Actor
- Actor.EquipItem(...)
- Actor.GetEquippedShield()
