Description
Wiki Description
Does the actor have the specified item equipped?
Documentation Comment
Returns if the specified object is equipped on this actor
Caveats
CK Wiki - Notes
- Specifying a light that can be carried (e.g., torches) as akItem will always return false no matter if the light is equipped or not. To determine if the actor has a light equipped, use Actor.GetEquippedItemType(...). Light forms will send OnObjectEquipped() events, however.
- This function doesn't check the left hand when a character is dual wielding. See Talk:IsEquipped - Actor for an alternative.
Parameters
FormakItem
CK Wiki Description
The item to check for. If a FormList, checks if any form in the list is equipped.
Examples
; Does the player have the uber sword equipped?
if (Game.GetPlayer().IsEquipped(UberSwordProperty))
Debug.Trace("The player has the uber sword equipped")
endIfAuto-Generated Example
Form myForm__akItem
bool returnedValue = myActor__toCallFunctionOn.IsEquipped(myForm__akItem)