Description
Wiki Description
Attaches the actor to a horse, cart, or other vehicle -- or detaches it from its current vehicle.
Documentation Comment
Attach the actor to (or detach it from) a horse, cart, or other vehicle.
akVehicle is the vehicle ref. To detach the actor from its current vehicle, set akVehicle to None (or to the Actor itself).
Caveats
CK Wiki - Notes
Being "attached" in this sense simply means that the actor will move along with the motion of the vehicle it's attached to. This is meant to be used in conjunction with Actor.PlayIdle(...) and idle animations that are specially built to animate the actor into or out of a seated pose on a particular kind of vehicle.
Parameters
ObjectReferenceakVehicle
CK Wiki Description
The vehicle ref to which this actor should attach. If you want to detach the actor from its current vehicle, set akVehicle to None, or to the Actor itself.
Examples
; Set Prisoner to be attached to the cart
Prisoner.SetVehicle(Cart)Auto-Generated Example
ObjectReference myObjectReference__akVehicle
myActor__toCallFunctionOn.SetVehicle(myObjectReference__akVehicle)