The ActorValueInfo script is a part of Skyrim SE’s Papyrus scripting ecosystem. This script is not present in the vanilla game, but can be found in modded sources like Skyrim Script Extender x64 (SKSE).
For this script, the Papyrus index knows about:
- 24 functions
Inheritance Tree
No indexed scripts extend this script.
Properties
No properties found.
Events
No events found.
Functions
- Found in:
- SKSE
Attempts to get an AVI via Name.
- Found in:
- SKSE
- Found in:
- SKSE
Attempts to get an AVI via ID (0-163).
- Found in:
- SKSE
- Found in:
- SKSE
Skill Multiplier manipulation
- Found in:
- SKSE
- Found in:
- SKSE
- Found in:
- SKSE
- Found in:
- SKSE
- Found in:
- SKSE
- Found in:
- SKSE
- Found in:
- SKSE
- Found in:
- SKSE
Returns the amount of experienced gained in this skill
- Found in:
- SKSE
Does not trigger skill-up
- Found in:
- SKSE
Adds experience to this skill (Same as console AdvanceSkill, triggers skill-up)
- Found in:
- SKSE
Returns the experience required for skill-up
(ImproveMult * currentLevel ^ fSkillUseCurve + ImproveOffset)- Found in:
- SKSE
Returns the legendary level of this skill
- Found in:
- SKSE
Sets the legendary level of this skill
- Found in:
- SKSE
voidfunctionGetPerkTree(FormListlist, ActorakActor=NONE, boolunowned=true, boolallRanks=false)NativeReturns perks from the skill into the FormList
Actor filter applies to unowned and allRanks
unowned will add perks that the actor does not own, or only perks the actor owns
allRanks will add all ranks of each perk to the list, unowned/owned filter also applies- Found in:
- SKSE
Same as Actor.GetActorValue (convenience function)
- Found in:
- SKSE
Same as Actor.GetBaseActorValue (convenience function)
- Found in:
- SKSE
Acquires the Maximum value for the current ActorValue
