The CharGen script is a part of Skyrim SE’s Papyrus scripting ecosystem. This script is not present in the vanilla game, but can be found in modded sources like RaceMenu (RaceMenu).
For this script, the Papyrus index knows about:
- 19 functions
Inheritance Tree
No indexed scripts extend this script.
Properties
No properties found.
Events
No events found.
Functions
- Found in:
- RaceMenu
- Found in:
- RaceMenu
Saves a character's appearances to a preset file as well as a tint mask DDS
- Found in:
- RaceMenu
- Found in:
- RaceMenu
boolfunctionLoadCharacterEx(ActorakDestination, RaceakRace, stringcharacterName, intflags=0)NativeGlobalLoads a character's appearance preset file onto an Actor
- Found in:
- RaceMenu
Deletes the slot,dds,nif
- Found in:
- RaceMenu
Deletes
Data\Meshes\Actors\Character\FaceGenData\FaceGeom\%s\%08X.nif
Data\Textures\Actors\Character\FaceGenData\FaceTint\%s\%08X.dds- Found in:
- RaceMenu
Unmaps the presets to their corresponding NPC
- Found in:
- RaceMenu
- Found in:
- RaceMenu
External Mode
Saves the characters slot, nif, and dds- Found in:
- RaceMenu
- Found in:
- RaceMenu
boolfunctionLoadExternalCharacterEx(ActorakDestination, RaceakRace, stringcharacterName, intflags=0)NativeGlobalSame as LoadCharacter, except it does not internally map the preset, meant to be paired with S.E.C
- Found in:
- RaceMenu
Determines whether loading external heads is enabled in the ini setting
- Found in:
- RaceMenu
Exports the player's head mesh and tint mask DDS relative to Data\SKSE\Plugins\CharGen
Data\SKSE\Plugins\CharGen%fileName%.dds
Data\SKSE\Plugins\CharGen%fileName%.nif- Found in:
- RaceMenu
Exports only the player's slot file, can be used in conjunction
with LoadCharacter if being applied to the player as the player
does not require a tintmask, it is always generated
Saves preset to SKSE\Plugins\CharGen\Exported%characterName%.jslot- Found in:
- RaceMenu
Loads a preset onto the player
Loads player preset from SKSE\Plugins\CharGen\Presets%characterName%.jslot- Found in:
- RaceMenu
Saves player preset to SKSE\Plugins\CharGen\Presets%characterName%.jslot
- Found in:
- RaceMenu
Loads a preset onto the NPC, permanently (DO NOT USE ON NPCs)
Hair Color form that is provided is modified
Not recommended to call this function directly
Loads actor preset from SKSE\Plugins\CharGen\Presets%characterName%.jslot- Found in:
- RaceMenu
boolfunctionLoadCharacterPresetEx(ActorakDestination, stringcharacterName, ColorFormhairColor, intflags=0xffffffff)NativeGlobal- Found in:
- RaceMenu
Saves a preset from the NPC (Only works on player currently)
Actor parameter is reserved for future use
Saves actor preset to SKSE\Plugins\CharGen\Presets%characterName%.jslot
