Background for Skyrim SE

The ConsoleUtil Script

    The ConsoleUtil script is a part of Skyrim SE’s Papyrus scripting ecosystem. This script is not present in the vanilla game, but can be found in modded sources like ConsoleUtil (ConsoleUtil).

    For this script, the Papyrus index knows about:

    • 6 functions


    Inheritance Tree

    No indexed scripts extend this script.

    Properties

    No properties found.

      Events

        No events found.

      Functions

      • voidfunctionExecuteCommand(stringa_command)NativeGlobal

        @brief Executes the command.
        @param a_command - The command to execute, i.e. "player.setav attackdamagemult 100".

      • @brief Returns the console's selected reference.
        @return Returns NONE if no reference is selected, else returns the console's selected reference.

      • voidfunctionSetSelectedReference(ObjectReferencea_reference)NativeGlobal

        @brief Sets the console's selected reference to the specified reference.
        @param a_reference - The reference to set the selected reference to.

      • stringfunctionReadMessage()NativeGlobal

        @brief Reads the last message printed to the console.
        @return The last message printed to the console.

      • voidfunctionPrintMessage(stringa_message)NativeGlobal

        @brief Prints the given message to the console.
        @param a_message - The message to print to the console.

      • intfunctionGetVersion()NativeGlobal

        @brief Returns the API version.
        @return Returns 0 if not installed, else returns the API version.

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