Background for Skyrim SE
Member of the DbSkseFunctions script
voidfunctionLogAnimationVariables(ObjectReferenceref, string[]variables=NONE, inttype=3)NativeGlobal

Description

Documentation Comment

Log the animation variables in the variables array for the ref.
Valid types are: 0 = bool, 1 = int, 2 = float, 3 (default) = log all types.
If variables == none (default) logs default variables from the CK wiki page for the type, or all variables from the wiki if type is 3.
CK wiki page: (https://www.creationkit.com/index.php?title=List_of_Animation_Variables). To see which default variables are logged see the
DbAnimationVariableBools.txt, DbAnimationVariableInts.txt and DbAnimationVariableFloats.txt files in Data/Interface/DbMiscFunctions.


Parameters

  1. ObjectReferenceref

  2. string[]variables=NONE

  3. inttype=3


Examples

Auto-Generated Example

ObjectReference myObjectReference__ref
string[] myStringArray__variables
int myInt__type

DbSkseFunctions.LogAnimationVariables(myObjectReference__ref, myStringArray__variables, myInt__type)
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