- Found in:
- SKSE
eventOnCrosshairRefChange(ObjectReferenceref)
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Caveats
CK Wiki - Notes
- Targets are defined as anything the player can interact with, activators, actors, containers, doors, potions, and miscobjects can generally all be considered targets for example.
Parameters
Examples
No human-generated examples found for this event.
Auto-Generated Example
Scriptname MyCoolScript extends Form
event OnCrosshairRefChange(ObjectReference ref)
Debug.trace("Event received - OnCrosshairRefChange: ref = " + ref)
endEvent