- Found in:
- SKSE
Description
Wiki Description
Returns the name of the mod at the specified Index. (This function requires SKSE)
Documentation Comment
returns the name of the mod at the specified modIndex
Caveats
CK Wiki - Notes
- This function can be a little misleading, it returns the .esm or .esp in your load order, eg. Skyrim.esm. A mod however could be named, for example "Fall of Saber" and have a esp called "Tigers.esp". This would return "Tigers.esp" and not "Fall of Saber".
- This function does not appear to work for ESLs or light flagged ESPs as they all load in slot 254.
Parameters
intmodIndex
Examples
String Nameofmod
Function ModName()
Nameofmod = Game.GetModName(0) ;Gets Name of Mod eg. Skyrim.esm, Update.esm, Hearthfire.esm, etc.(In this case it should return Skyrim.esm)
Debug.Trace("The zeroth index contains " + NameofMod)
EndFunctionAuto-Generated Example
int myInt__modIndex
string returnedValue = Game.GetModName(myInt__modIndex)Related Pages
- Game
- Game.GetModCount()
- Game.GetModAuthor(...)
- Game.GetModDescription(...)
