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Caveats
Examples
; Requests an auto-save
Game.RequestAutoSave()Auto-Generated Example
Game.RequestAutoSave()
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; Requests an auto-save
Game.RequestAutoSave()Game.RequestAutoSave()Requests an auto-save to be made. Note that the save may take a moment or so to happen, and will not work while in a game menu such as the inventory screen. If you need to trigger it from within a menu, add Utility.Wait(0.1) to pause your script until the player closes all menus (since Utility.Wait() does not count menu time).
Request that an auto-save be made