Description
Wiki Description
Requests a normal save to be made. Note that the save may take a moment or so to happen, and will not work while in a game menu such as the inventory screen. If you need to trigger it from within a menu, add Utility.Wait(0.1) to pause your script until the player closes all menus (since Utility.Wait() does not count menu time).
Documentation Comment
Request that a normal save be made
Examples
; Requests a save
Game.RequestSave()Auto-Generated Example
Game.RequestSave()