Background for Skyrim SE
Member of the Game script
voidfunctionShakeCamera(ObjectReferenceakSource=NONE, floatafStrength=0.5, floatafDuration=0.0)NativeGlobal

Description

Wiki Description

Shakes the camera from the specified object's location, with the specified strength. The optional duration can be used to define how long to shake the camera. If no duration is provided then the fCameraShakeTime game setting will be used for duration.

Documentation Comment

Shakes the object from the location of the passed-in object. If none, it will shake the camera from the player's location.
Strength is clamped from 0 to 1
Duration in seconds. By default (0.0) use the game setting.


Parameters

  1. ObjectReferenceakSource=NONE

    CK Wiki Description

    Where to shake the camera from. If None, will shake the camera from the player's location

    • Default:None
  2. floatafStrength=0.5

    CK Wiki Description

    How hard to shake the camera. The value will be clamped from 0 to 1.

    • Default:0.5
  3. floatafDuration=0.0

    CK Wiki Description

    How long in seconds to shake the camera.

    • Default:0.0 (Use the game setting)

Examples

; Shake the camera from the player's location at half strength
Game.ShakeCamera()
; Gently shake the camera from the player's location
Game.ShakeCamera(afStrength = 0.1)

Auto-Generated Example

ObjectReference myObjectReference__akSource
float myFloat__afStrength
float myFloat__afDuration

Game.ShakeCamera(myObjectReference__akSource, myFloat__afStrength, myFloat__afDuration)

Related Pages


Additional References

View this function’s page on the Skyrim Creation Kit Wiki

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