- Found in:
- IED
boolfunctionSetItemEquipmentModeNPC(ActorBaseakActorBase, stringasPlugin, stringasName, boolabIsFemale, boolabEquipmentMode, boolabIgnoreRaceEquipTypes, boolabDisableIfEquipped)NativeGlobal
Caveats
Parameters
ActorBaseakActorBase
stringasPlugin
stringasName
boolabIsFemale
boolabEquipmentMode
boolabIgnoreRaceEquipTypes
boolabDisableIfEquipped
Examples
Auto-Generated Example
ActorBase myActorBase__akActorBase
string myString__asPlugin
string myString__asName
bool myBool__abIsFemale
bool myBool__abEquipmentMode
bool myBool__abIgnoreRaceEquipTypes
bool myBool__abDisableIfEquipped
bool returnedValue = IED.SetItemEquipmentModeNPC(myActorBase__akActorBase, myString__asPlugin, myString__asName, myBool__abIsFemale, myBool__abEquipmentMode, myBool__abIgnoreRaceEquipTypes, myBool__abDisableIfEquipped)