The IED script is a part of Skyrim SE’s Papyrus scripting ecosystem. This script is not present in the vanilla game, but can be found in modded sources like Immersive Equipment Displays (IED).
For this script, the Papyrus index knows about:
- 113 functions
Inheritance Tree
No indexed scripts extend this script.
Properties
No properties found.
Events
No events found.
Functions
- Found in:
- IED
- Found in:
- IED
- Found in:
- IED
- Found in:
- IED
- Found in:
- IED
- Found in:
- IED
boolfunctionCreateItemActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale, FormakForm, boolabIsInventoryForm, stringasNode)NativeGlobal- Found in:
- IED
boolfunctionCreateItemNPC(ActorBaseakActorBase, stringasPlugin, stringasName, boolabIsFemale, FormakForm, boolabIsInventoryForm, stringasNode)NativeGlobal- Found in:
- IED
boolfunctionCreateItemRace(RaceakRace, stringasPlugin, stringasName, boolabIsFemale, FormakForm, boolabIsInventoryForm, stringasNode)NativeGlobal- Found in:
- IED
- Found in:
- IED
- Found in:
- IED
- Found in:
- IED
- Found in:
- IED
- Found in:
- IED
- Found in:
- IED
boolfunctionSetItemEnabledActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale, boolabSwitch)NativeGlobal- Found in:
- IED
boolfunctionSetItemEnabledNPC(ActorBaseakActorBase, stringasPlugin, stringasName, boolabIsFemale, boolabSwitch)NativeGlobal- Found in:
- IED
boolfunctionSetItemEnabledRace(RaceakRace, stringasPlugin, stringasName, boolabIsFemale, boolabSwitch)NativeGlobal- Found in:
- IED
boolfunctionSetItemFormActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale, FormakForm)NativeGlobal- Found in:
- IED
boolfunctionSetItemFormNPC(ActorBaseakActorBase, stringasPlugin, stringasName, boolabIsFemale, FormakForm)NativeGlobal- Found in:
- IED
boolfunctionSetItemFormRace(RaceakRace, stringasPlugin, stringasName, boolabIsFemale, FormakForm)NativeGlobal- Found in:
- IED
boolfunctionSetItemModelSwapFormActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale, FormakForm)NativeGlobalOnly takes effect if the entry is flagged as an inventory item
- Found in:
- IED
boolfunctionSetItemModelSwapFormNPC(ActorBaseakActorBase, stringasPlugin, stringasName, boolabIsFemale, FormakForm)NativeGlobal- Found in:
- IED
boolfunctionSetItemModelSwapFormRace(RaceakRace, stringasPlugin, stringasName, boolabIsFemale, FormakForm)NativeGlobal- Found in:
- IED
boolfunctionClearItemModelSwapFormActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale)NativeGlobal- Found in:
- IED
boolfunctionClearItemModelSwapFormNPC(ActorBaseakActorBase, stringasPlugin, stringasName, boolabIsFemale)NativeGlobal- Found in:
- IED
boolfunctionClearItemModelSwapFormRace(RaceakRace, stringasPlugin, stringasName, boolabIsFemale)NativeGlobal- Found in:
- IED
boolfunctionSetItemInventoryActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale, boolabIsInventoryForm)NativeGlobalMarks this as an inventory item, 3D won't load unless the actor carries it
- Found in:
- IED
boolfunctionSetItemInventoryNPC(ActorBaseakActorBase, stringasPlugin, stringasName, boolabIsFemale, boolabIsInventoryForm)NativeGlobal- Found in:
- IED
boolfunctionSetItemInventoryRace(RaceakRace, stringasPlugin, stringasName, boolabIsFemale, boolabIsInventoryForm)NativeGlobal- Found in:
- IED
boolfunctionSetItemEquipmentModeActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale, boolabEquipmentMode, boolabIgnoreRaceEquipTypes, boolabDisableIfEquipped)NativeGlobal- Found in:
- IED
boolfunctionSetItemEquipmentModeNPC(ActorBaseakActorBase, stringasPlugin, stringasName, boolabIsFemale, boolabEquipmentMode, boolabIgnoreRaceEquipTypes, boolabDisableIfEquipped)NativeGlobal- Found in:
- IED
boolfunctionSetItemEquipmentModeRace(RaceakRace, stringasPlugin, stringasName, boolabIsFemale, boolabEquipmentMode, boolabIgnoreRaceEquipTypes, boolabDisableIfEquipped)NativeGlobal- Found in:
- IED
boolfunctionSetItemLeftWeaponActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale, boolabIsLeftWeapon)NativeGlobal- Found in:
- IED
boolfunctionSetItemLeftWeaponNPC(ActorBaseakActorBase, stringasPlugin, stringasName, boolabIsFemale, boolabIsLeftWeapon)NativeGlobal- Found in:
- IED
boolfunctionSetItemLeftWeaponRace(RaceakRace, stringasPlugin, stringasName, boolabIsFemale, boolabIsLeftWeapon)NativeGlobal- Found in:
- IED
boolfunctionSetItemRemoveScabbardActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale, boolabSwitch)NativeGlobal- Found in:
- IED
boolfunctionSetItemRemoveScabbardNPC(ActorBaseakActorBase, stringasPlugin, stringasName, boolabIsFemale, boolabSwitch)NativeGlobal- Found in:
- IED
boolfunctionSetItemRemoveScabbardRace(RaceakRace, stringasPlugin, stringasName, boolabIsFemale, boolabSwitch)NativeGlobal- Found in:
- IED
boolfunctionSetItemUseWorldModelActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale, boolabUseWorldModel)NativeGlobal- Found in:
- IED
boolfunctionSetItemUseWorldModelNPC(ActorBaseakActorBase, stringasPlugin, stringasName, boolabIsFemale, boolabUseWorldModel)NativeGlobal- Found in:
- IED
boolfunctionSetItemUseWorldModelRace(RaceakRace, stringasPlugin, stringasName, boolabIsFemale, boolabUseWorldModel)NativeGlobal- Found in:
- IED
boolfunctionSetIgnoreRaceEquipTypesActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale, boolabIgnore)NativeGlobal- Found in:
- IED
boolfunctionSetIgnoreRaceEquipTypesNPC(ActorBaseakActorBase, stringasPlugin, stringasName, boolabIsFemale, boolabIgnore)NativeGlobal- Found in:
- IED
boolfunctionSetIgnoreRaceEquipTypesRace(RaceakRace, stringasPlugin, stringasName, boolabIsFemale, boolabIgnore)NativeGlobal- Found in:
- IED
boolfunctionSetItemLoadChanceActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale, boolabEnable, floatafPercentChance)NativeGlobal- Found in:
- IED
boolfunctionSetItemLoadChanceNPC(ActorBaseakActorBase, stringasPlugin, stringasName, boolabIsFemale, boolabEnable, floatafPercentChance)NativeGlobal- Found in:
- IED
boolfunctionSetItemLoadChanceRace(RaceakRace, stringasPlugin, stringasName, boolabIsFemale, boolabEnable, floatafPercentChance)NativeGlobal- Found in:
- IED
boolfunctionSetItemAnimationEnabledActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale, boolabEnable)NativeGlobal- Found in:
- IED
boolfunctionSetItemAnimationEnabledNPC(ActorBaseakActorBase, stringasPlugin, stringasName, boolabIsFemale, boolabEnable)NativeGlobal- Found in:
- IED
boolfunctionSetItemAnimationEnabledRace(RaceakRace, stringasPlugin, stringasName, boolabIsFemale, boolabEnable)NativeGlobal- Found in:
- IED
boolfunctionSetItemAnimationSequenceActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale, stringasSequence)NativeGlobalMust be switched on with SetItemAnimationEnabled* before it takes effect
- Found in:
- IED
boolfunctionSetItemAnimationSequenceNPC(ActorBaseakActorBase, stringasPlugin, stringasName, boolabIsFemale, stringasSequence)NativeGlobal- Found in:
- IED
boolfunctionSetItemAnimationSequenceRace(RaceakRace, stringasPlugin, stringasName, boolabIsFemale, stringasSequence)NativeGlobal- Found in:
- IED
boolfunctionSetItemWeaponAnimationDisabledActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale, boolabDisable)NativeGlobalDisable weapon animation for the item.
- Found in:
- IED
boolfunctionSetItemWeaponAnimationDisabledNPC(ActorBaseakActorBase, stringasPlugin, stringasName, boolabIsFemale, boolabDisable)NativeGlobal- Found in:
- IED
boolfunctionSetItemWeaponAnimationDisabledRace(RaceakRace, stringasPlugin, stringasName, boolabIsFemale, boolabDisable)NativeGlobal- Found in:
- IED
boolfunctionSetItemAnimationEventEnabledActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale, boolabEnable)NativeGlobalDefine an animation event to be sent to the weapon after it loads (has no effect if weapon animation is disabled)
- Found in:
- IED
boolfunctionSetItemAnimationEventEnabledNPC(ActorBaseakActorBase, stringasPlugin, stringasName, boolabIsFemale, boolabEnable)NativeGlobal- Found in:
- IED
boolfunctionSetItemAnimationEventEnabledRace(RaceakRace, stringasPlugin, stringasName, boolabIsFemale, boolabEnable)NativeGlobal- Found in:
- IED
boolfunctionSetItemAnimationEventActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale, stringasAnimationEvent)NativeGlobalMust be switched on with SetItemAnimationEventEnabled* before it takes effect
- Found in:
- IED
boolfunctionSetItemAnimationEventNPC(ActorBaseakActorBase, stringasPlugin, stringasName, boolabIsFemale, stringasAnimationEvent)NativeGlobal- Found in:
- IED
boolfunctionSetItemAnimationEventRace(RaceakRace, stringasPlugin, stringasName, boolabIsFemale, stringasAnimationEvent)NativeGlobal- Found in:
- IED
boolfunctionSetItemDisableHavokActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale, boolabDisable)NativeGlobal- Found in:
- IED
boolfunctionSetItemDisableHavokNPC(ActorBaseakActorBase, stringasPlugin, stringasName, boolabIsFemale, boolabDisable)NativeGlobal- Found in:
- IED
boolfunctionSetItemDisableHavokRace(RaceakRace, stringasPlugin, stringasName, boolabIsFemale, boolabDisable)NativeGlobal- Found in:
- IED
boolfunctionSetItemRemoveTracersActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale, boolabRemove)NativeGlobal- Found in:
- IED
boolfunctionSetItemRemoveTracersNPC(ActorBaseakActorBase, stringasPlugin, stringasName, boolabIsFemale, boolabRemove)NativeGlobal- Found in:
- IED
boolfunctionSetItemRemoveTracersRace(RaceakRace, stringasPlugin, stringasName, boolabIsFemale, boolabRemove)NativeGlobal- Found in:
- IED
boolfunctionSetItemAttachLightActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale, boolabSwitch)NativeGlobal- Found in:
- IED
boolfunctionSetItemAttachLightNPC(ActorBaseakActorBase, stringasPlugin, stringasName, boolabIsFemale, boolabSwitch)NativeGlobal- Found in:
- IED
boolfunctionSetItemAttachLightRace(RaceakRace, stringasPlugin, stringasName, boolabIsFemale, boolabSwitch)NativeGlobal- Found in:
- IED
boolfunctionSetItemLightTargetSelfActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale, boolabSwitch)NativeGlobal- Found in:
- IED
boolfunctionSetItemLightTargetSelfNPC(ActorBaseakActorBase, stringasPlugin, stringasName, boolabIsFemale, boolabSwitch)NativeGlobal- Found in:
- IED
boolfunctionSetItemLightTargetSelfRace(RaceakRace, stringasPlugin, stringasName, boolabIsFemale, boolabSwitch)NativeGlobal- Found in:
- IED
boolfunctionSetItemCountRangeActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale, intaiMin, intaiMax)NativeGlobal- Found in:
- IED
boolfunctionSetItemCountRangeNPC(ActorBaseakActorBase, stringasPlugin, stringasName, boolabIsFemale, intaiMin, intaiMax)NativeGlobal- Found in:
- IED
boolfunctionSetItemCountRangeRace(RaceakRace, stringasPlugin, stringasName, boolabIsFemale, intaiMin, intaiMax)NativeGlobal- Found in:
- IED
boolfunctionSetItemNodeActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale, stringasNode)NativeGlobalAn attempt to set a managed node when in parent attachment mode will fail and return false
- Found in:
- IED
boolfunctionSetItemNodeNPC(ActorBaseakActorBase, stringasPlugin, stringasName, boolabIsFemale, stringasNode)NativeGlobal- Found in:
- IED
boolfunctionSetItemNodeRace(RaceakRace, stringasPlugin, stringasName, boolabIsFemale, stringasNode)NativeGlobal- Found in:
- IED
boolfunctionSetItemAttachmentModeActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale, intaiAttachmentMode, boolabSyncReference)NativeGlobalaiAttachmentMode: 0 = reference, 1 = parent
An attempt to set parent mode when a managed node is also set will fail and return false
- Found in:
- IED
boolfunctionSetItemAttachmentModeNPC(ActorBaseakActorBase, stringasPlugin, stringasName, boolabIsFemale, intaiAttachmentMode, boolabSyncReference)NativeGlobal- Found in:
- IED
boolfunctionSetItemAttachmentModeRace(RaceakRace, stringasPlugin, stringasName, boolabIsFemale, intaiAttachmentMode, boolabSyncReference)NativeGlobal- Found in:
- IED
boolfunctionSetItemPositionActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale, float[]arPosition)NativeGlobalarPosition: 3 element float array (X, Y, Z), clamped to +-5000
- Found in:
- IED
boolfunctionSetItemPositionNPC(ActorBaseakActorBase, stringasPlugin, stringasName, boolabIsFemale, float[]arPosition)NativeGlobal- Found in:
- IED
boolfunctionSetItemPositionRace(RaceakRace, stringasPlugin, stringasName, boolabIsFemale, float[]arPosition)NativeGlobal- Found in:
- IED
boolfunctionSetItemRotationActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale, float[]arRotation)NativeGlobalarRotation: 3 element float array (Pitch, Roll, Yaw) in degrees, clamped to +-360
- Found in:
- IED
boolfunctionSetItemRotationNPC(ActorBaseakActorBase, stringasPlugin, stringasName, boolabIsFemale, float[]arRotation)NativeGlobal- Found in:
- IED
boolfunctionSetItemRotationRace(RaceakRace, stringasPlugin, stringasName, boolabIsFemale, float[]arRotation)NativeGlobal- Found in:
- IED
boolfunctionSetItemScaleActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale, floatafScale)NativeGlobalclamped to 0.01 - 100
- Found in:
- IED
boolfunctionSetItemScaleNPC(ActorBaseakActorBase, stringasPlugin, stringasName, boolabIsFemale, floatafScale)NativeGlobal- Found in:
- IED
boolfunctionSetItemScaleRace(RaceakRace, stringasPlugin, stringasName, boolabIsFemale, floatafScale)NativeGlobal- Found in:
- IED
boolfunctionClearItemPositionActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale)NativeGlobal- Found in:
- IED
boolfunctionClearItemPositionNPC(ActorBaseakActorBase, stringasPlugin, stringasName, boolabIsFemale)NativeGlobal- Found in:
- IED
boolfunctionClearItemPositionRace(RaceakRace, stringasPlugin, stringasName, boolabIsFemale)NativeGlobal- Found in:
- IED
boolfunctionClearItemRotationActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale)NativeGlobal- Found in:
- IED
boolfunctionClearItemRotationNPC(ActorBaseakActorBase, stringasPlugin, stringasName, boolabIsFemale)NativeGlobal- Found in:
- IED
boolfunctionClearItemRotationRace(RaceakRace, stringasPlugin, stringasName, boolabIsFemale)NativeGlobal- Found in:
- IED
boolfunctionClearItemScaleActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale)NativeGlobal- Found in:
- IED
boolfunctionClearItemScaleNPC(ActorBaseakActorBase, stringasPlugin, stringasName, boolabIsFemale)NativeGlobal- Found in:
- IED
boolfunctionClearItemScaleRace(RaceakRace, stringasPlugin, stringasName, boolabIsFemale)NativeGlobal- Found in:
- IED
- Found in:
- IED
- Found in:
- IED
- Found in:
- IED
boolfunctionItemEnabledActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale)NativeGlobal- Found in:
- IED
boolfunctionItemEnabledNPC(ActorBaseakActorBase, stringasPlugin, stringasName, boolabIsFemale)NativeGlobal- Found in:
- IED
- Found in:
- IED
Returns form displayed in aiSlot or None if empty or hidden
- Found in:
- IED
FormfunctionGetLastEquippedForm(ActorakActor, intaiBipedSlot, boolabTrackedActor, boolabIgnoreIfOccupied)NativeGlobal
