- Found in:
- IED
boolfunctionSetItemAnimationEventEnabledActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale, boolabEnable)NativeGlobal
Description
Documentation Comment
Define an animation event to be sent to the weapon after it loads (has no effect if weapon animation is disabled)
Parameters
ActorakActor
stringasPlugin
stringasName
boolabIsFemale
boolabEnable
Examples
Auto-Generated Example
Actor myActor__akActor
string myString__asPlugin
string myString__asName
bool myBool__abIsFemale
bool myBool__abEnable
bool returnedValue = IED.SetItemAnimationEventEnabledActor(myActor__akActor, myString__asPlugin, myString__asName, myBool__abIsFemale, myBool__abEnable)