Background for Skyrim SE

The iEquip_ActorExt Script

    The iEquip_ActorExt script is a part of Skyrim SE’s Papyrus scripting ecosystem. This script is not present in the vanilla game, but can be found in modded sources like iEquip (iEquip).

    For this script, the Papyrus index knows about:

    • 5 functions


    Inheritance Tree

    No indexed scripts extend this script.

    Properties

    No properties found.

      Events

        No events found.

      Functions

      • floatfunctionGetAVDamage(Actora_actor, inta_actorValue)NativeGlobal

        @brief Returns the damage dealt to the specified actor value.
        @param a_actor The actor to fetch the actor value from.
        @param a_actorValue The actor value to calculate.
        @return Returns 0.0 on error, else returns the damage dealt to the actor value as a function of its maximum - current.
        @notes Valid actor values:
        Anything in the range [0, 163]
        24 - Health
        25 - Magicka
        26 - Stamina

      • RacefunctionGetBaseRace(Actora_actor)NativeGlobal

        @brief Returns the base race of the specified actor.
        @param a_actor The actor to fetch the base race from.
        @return Returns NONE on error, else returns the base race of the specified actor.

      • AmmofunctionGetEquippedAmmo(Actora_actor)NativeGlobal

        @brief Retrieves the ammo the actor has equipped.
        @param a_actor The actor to check for ammo.
        @return Returns the equipped ammo if the actor has any. Returns NONE if no ammo is equipped.

      • WeaponfunctionGetEquippedWeapon(Actora_actor, inta_hand)NativeGlobal

        @brief Gets the weapon equipped in the given hand on the given actor.
        @param a_actor The actor to check.
        @param a_hand The hand to check.
        @return Returns a weapon if equipped in the given hand. Returns NONE otherwise.
        VALID HANDS:
        1 - Right hand
        2 - Left hand

      • floatfunctionGetMagicEffectMagnitude(Actora_actor, MagicEffecta_mgef)NativeGlobal

        @brief Returns the magnitude of the active magic effect on the specified actor.
        @param a_actor The actor the magic effect is applied to.
        @param a_mgef The magic effect to retrieve the magnitude of.
        @return Returns 0.0 on error, else returns the magnitude of the specified magic effect.

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