- Found in:
- iEquip
Description
Documentation Comment
@brief Retrieves the ammo the actor has equipped.
@param a_actor The actor to check for ammo.
@return Returns the equipped ammo if the actor has any. Returns NONE if no ammo is equipped.
Caveats
Parameters
Actora_actor
Examples
Auto-Generated Example
Actor myActor__a_actor
Ammo returnedValue = iEquip_ActorExt.GetEquippedAmmo(myActor__a_actor)