- Found in:
- iEquip
eventOnRefHandleActive(Forma_item, inta_refHandle, inta_itemCount)
Description
Documentation Comment
@brief Fires whenever an item of a tracked type is added to the player's inventory.
@param a_item The form of the item added.
@param a_refHandle The handle for identifying the item.
@param a_itemCount The number of items added.
@notes Tracked types include:
- Weapon
- Armor
Parameters
Forma_item
inta_refHandle
inta_itemCount
Examples
Auto-Generated Example
Scriptname MyCoolScript extends iEquip_InventoryExt
event OnRefHandleActive(Form a_item, int a_refHandle, int a_itemCount)
Debug.trace("Event received - OnRefHandleActive: a_item = " + a_item + " a_refHandle = " + a_refHandle + " a_itemCount = " + a_itemCount)
endEvent