- Found in:
- iEquip
Description
Documentation Comment
@brief Parses the player's inventory and assigns ref handles.
Must be run so the player's existing inventory can be tracked.
Examples
Auto-Generated Example
iEquip_InventoryExt.ParseInventory()
@brief Parses the player's inventory and assigns ref handles.
Must be run so the player's existing inventory can be tracked.
iEquip_InventoryExt.ParseInventory()