Background for Skyrim SE
Member of the Location script
intfunctionGetRefTypeAliveCount(LocationRefTypeakRefType)Native

Description

Wiki Description

Obtains the number of alive enabled references matching the specified reference type in this location.

NOTE: This checks references whose editor location is the locaiton only. It does NOT check for things that have "wandered" into it from elsewhere. It also does not check disabled refs.

Documentation Comment

Returns the number of alive references matching the specified reference type


Caveats

CK Wiki - Notes

There seems to be a bug with this function, causing it to return twice the amount of actual alive refs in a cell, until the .esp is merged in the masterfile. To work around this problem, simply add /2 at the end of the function, and undo this again if you're working with a masterfile.


Parameters

  1. LocationRefTypeakRefType

    CK Wiki Description

    The LocationRefType to search for.


Examples

; Obtain the number of alive ferrets in the location
int ferretCount = MyHouseProperty.GetRefTypeAliveCount(FerretRefTypeProperty)

Auto-Generated Example

LocationRefType myLocationRefType__akRefType

int returnedValue = myLocation__toCallFunctionOn.GetRefTypeAliveCount(myLocationRefType__akRefType)

Related Pages


Additional References

View this function’s page on the Skyrim Creation Kit Wiki

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