- Found in:
- PO3's PE
Description
GitHub Wiki Description (PO3's PE)
Materials
| Material |
|---|
| StoneBroken |
| BlockBlade1Hand |
| Meat |
| CarriageWheel |
| MetalLight |
| WoodLight |
| Snow |
| Gravel |
| ChainMetal |
| Bottle |
| Wood |
| Ash |
| Skin |
| BlockBlunt |
| DLC1DeerSkin |
| Insect |
| Barrel |
| CeramicMedium |
| Basket |
| Ice |
| GlassStairs |
| StoneStairs |
| Water |
| DraugrSkeleton |
| Blade1Hand |
| Book |
| Carpet |
| MetalSolid |
| Axe1Hand |
| BlockBlade2Hand |
| OrganicLarge |
| Amulet |
| WoodStairs |
| Mud |
| BoulderSmall |
| SnowStairs |
| StoneHeavy |
| DragonSkeleton |
| Trap |
| BowsStaves |
| Alduin |
| BlockBowsStaves |
| WoodAsStairs |
| SteelGreatSword |
| Grass |
| BoulderLarge |
| StoneAsStairs |
| Blade2Hand |
| BottleSmall |
| BoneActor |
| Sand |
| MetalHeavy |
| DLC1SabreCatPelt |
| IceForm |
| Dragon |
| Blade1HandSmall |
| SkinSmall |
| PotsPans |
| SkinSkeleton |
| Blunt1Hand |
| StoneStairsBroken |
| SkinLarge |
| Organic |
| Bone |
| WoodHeavy |
| Chain |
| Dirt |
| Ghost |
| SkinMetalLarge |
| BlockAxe |
| ArmorLight |
| ShieldLight |
| Coin |
| BlockBlunt2Hand |
| ShieldHeavy |
| ArmorHeavy |
| Arrow |
| Glass |
| Stone |
| WaterPuddle |
| Cloth |
| SkinMetalSmall |
| Ward |
| Web |
| TrailerSteelSword |
| Blunt2Hand |
| DLC1SwingingBridge |
| BoulderMedium |
- Gets the specified collision shape's havok material types as string array.
- Returns the first material type if nodeName is empty
Parameters
ObjectReferenceakRef
stringasNodeName=""
Examples
Auto-Generated Example
ObjectReference myObjectReference__akRef
string myString__asNodeName
string[] returnedValue = PO3_SKSEFunctions.GetMaterialType(myObjectReference__akRef, myString__asNodeName)Additional References
View this function on the GitHub Wiki for powerofthree's Papyrus Extender
