- Found in:
- TrashUtil
Description
Documentation Comment
|flag = 0 -X | flag =1 -Y | flag =2 -X&Y | other -X||Y
movement == 0 it will not apply any overwrite
Caveats
Parameters
float_movement=0.0
intflag=-1
Examples
Auto-Generated Example
float myFloat___movement
int myInt__flag
Trash_PlayerControl.SetLookMoveOverwrite(myFloat___movement, myInt__flag)