Background for Skyrim SE
Member of the Trash_PlayerControl script
voidfunctionSetLookMoveOverwrite(float_movement=0.0, intflag=-1)NativeGlobal

Description

Documentation Comment

|flag = 0 -X | flag =1 -Y | flag =2 -X&Y | other -X||Y
movement == 0 it will not apply any overwrite


Caveats


Parameters

float_movement=0.0

intflag=-1


Examples

Auto-Generated Example

float myFloat___movement
int myInt__flag

Trash_PlayerControl.SetLookMoveOverwrite(myFloat___movement, myInt__flag)
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