Description
Wiki Description
Sets the active weather on the sky to be this weather. Weather will transition in normally, according to its data. To force the weather to become fully transitioned immediately, use Weather.ForceActive(...) instead.
Documentation Comment
Sets the active weather on the sky to be this weather.
Parameters
boolabOverride=false
CK Wiki Description
If true, this weather remains active until released using Weather.ReleaseOverride().
- Default:False
boolabAccelerate=false
CK Wiki Description
If true, accelerate any existing transition when the call is made by a factor determined by game setting value fWeatherTransAccel.
- Default:False
Examples
; Set the cool weather as active
CoolWeather.SetActive(); Set the bad weather as active, overriding until released
BadWeather.SetActive(true)Auto-Generated Example
bool myBool__abOverride
bool myBool__abAccelerate
myWeather__toCallFunctionOn.SetActive(myBool__abOverride, myBool__abAccelerate)Related Pages
- Weather
- Weather.ForceActive(...)
