- Found in:
- Vanilla
Description
Wiki Description
Sets this actor's current critical stage, along with applying any related effects.
Documentation Comment
Sets this actor's critical stage, which is one of the following (properties below also match this)
0 - None
1 - Goo start
2 - Goo end
3 - Disintegrate start
4 - Disintegrate end
5 - Freeze start
6 - Freeze end
Parameters
intaiStage
CK Wiki Description
The critical stage to set it to. The following values are acceptable (properties are read-only and exist in the actor script):* CritStage_None - No critical stage
- CritStage_GooStart - Start of the goo effect
- CritStage_GooEnd - End of the goo effect (removes object from the world)
- CritStage_DisintegrateStart - Start of the disintegrate effect
- CritStage_DisintegrateEnd - End of the disintegrate effect (removes object from the world)
- CritStage_FreezeStart - Start of the freeze effect
- CritStage_FreezeEnd - End of the freeze effect
Examples
; Tell skeleton to start disintigrating
Skeleton.SetCriticalStage(Skeleton.CritStage_DisintegrateStart)Auto-Generated Example
int myInt__aiStage
myActor__toCallFunctionOn.SetCriticalStage(myInt__aiStage)Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
