- Found in:
- Vanilla
Description
Wiki Description
Starts profiling all scripts attached to this object until stopped.
Documentation Comment
Turns on profiling for this specific object and all scripts attached to it - setting doesn't persist across saves
Will do nothing on release console builds, and if the Papyrus:bEnableProfiling ini setting is off
Caveats
CK Wiki - Notes
- Profiling requires the "bEnableProfiling" flag in the "[Papyrus]" section of the ini file to be set to 1.
- The profile files are stored in "<documents>/My Games/Fallout4/Logs/Script/Profiling".
- This will also cycle the older profiling logs (so log 0 becomes 1, 1 becomes 2, etc).
- If the object is already profiled nothing will change.
- Profiling requests are not saved and will be reset if you load a save game.
Examples
; Starts profiling the slow object
SlowObject.StartObjectProfiling()Auto-Generated Example
myForm__toCallFunctionOn.StartObjectProfiling()Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
