Background for Starfield
Member of the Form script
voidfunctionStartObjectProfiling()NativeDebugOnly

Description

Wiki Description

Starts profiling all scripts attached to this object until stopped.

Documentation Comment

Turns on profiling for this specific object and all scripts attached to it - setting doesn't persist across saves
Will do nothing on release console builds, and if the Papyrus:bEnableProfiling ini setting is off


Caveats

CK Wiki - Notes

  • Profiling requires the "bEnableProfiling" flag in the "[Papyrus]" section of the ini file to be set to 1.
  • The profile files are stored in "<documents>/My Games/Fallout4/Logs/Script/Profiling".
  • This will also cycle the older profiling logs (so log 0 becomes 1, 1 becomes 2, etc).
  • If the object is already profiled nothing will change.
  • Profiling requests are not saved and will be reset if you load a save game.

Examples

; Starts profiling the slow object
SlowObject.StartObjectProfiling()

Auto-Generated Example

myForm__toCallFunctionOn.StartObjectProfiling()

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

Some data provided by the Fallout 4 Creation Kit Wiki. Licensed under the Creative Commons Attribution-Share Alike 4.0 license.