- Found in:
- Vanilla
Description
Documentation Comment
Returns an array of how many unsaid topics are tied to each dialogue option in the active conversation
Examples
Auto-Generated Example
int[] returnedValue = Game.GetPlayerActiveDialogueUnsaidInfo()
Returns an array of how many unsaid topics are tied to each dialogue option in the active conversation
int[] returnedValue = Game.GetPlayerActiveDialogueUnsaidInfo()