The MusicType script is a part of Starfield’s Papyrus scripting ecosystem. It is included with the base game.
For this script, the Papyrus index knows about:
- 2 functions
Inheritance Tree
No indexed scripts extend this script.
Structs
The Papyrus Index is still under construction. Structs have not been implemented yet.
Properties
No properties found.
Events
No events found.
Functions
- Found in:
- Vanilla
Adds this music type to the music stack, causing it to start playing if it's the highest priority item. If the music type is flagged as "Plays One Selection", it will automatically be removed when it finishes, and a call to MusicType.Remove() will not be required. Otherwise it will play until removed, or until something else is added to the music stack.
- Found in:
- Vanilla
Removes this music type to the music stack, which may change the music playing if it was the highest priority item. Music types that are flagged as "Plays One Selection" do not have to be explicitly removed, as they will go away as soon as they finish playing their piece.
