- Found in:
- Vanilla
eventOnCellLoad()
Description
Wiki Description
Event called when every object's 3d in this object's parent cell loaded and ready. At this point you should be able to animate these objects, or manipulate them in other ways without issues. This event is sent every time the cell is loaded, which may happen multiple times in a single game session.
Documentation Comment
Event received when every object in this object's parent cell is loaded (TODO: Find restrictions)
Examples
Event OnCellLoad()
Debug.Trace("Every object in this cell has loaded its 3d")
endEventAuto-Generated Example
Scriptname MyCoolScript extends ObjectReference
event OnCellLoad()
Debug.trace("Event received - OnCellLoad")
endEvent