Background for Starfield
Member of the ScriptObject script
eventOnPlayerWaitStart(floatafWaitStartTime, floatafDesiredWaitEndTime)

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Caveats

CK Wiki - Notes

  • Aliases and quests will automatically unregister for this event when the quest stops. Active magic effects will automatically unregister when they are removed.

Parameters

floatafWaitStartTime

CK Wiki Description

The time the player started sleeping, in game days passed.

floatafDesiredWaitEndTime

CK Wiki Description

The time the player wants to stop waiting at, in game days passed.


Examples

Function SomeFunction()
  RegisterForPlayerWait() ; Before we can use OnPlayerWaitStart we must register.
EndFunction

Event OnPlayerWaitStart(float afWaitStartTime, float afDesiredWaitEndTime)
  Debug.Trace("Player started waiting at: " + Utility.GameTimeToString(afWaitStartTime))
  Debug.Trace("Player wants to stop waiting at: " + Utility.GameTimeToString(afDesiredWaitEndTime))
endEvent

Auto-Generated Example

Scriptname MyCoolScript extends ScriptObject

event OnPlayerWaitStart(float afWaitStartTime, float afDesiredWaitEndTime)
    Debug.trace("Event received - OnPlayerWaitStart: afWaitStartTime = " + afWaitStartTime + " afDesiredWaitEndTime = " + afDesiredWaitEndTime)
endEvent

Related Pages


Additional References

View this event’s page on the Fallout 4 Creation Kit Wiki

Some data provided by the Fallout 4 Creation Kit Wiki. Licensed under the Creative Commons Attribution-Share Alike 4.0 license.