- Found in:
- Vanilla
eventOnPlayerWaitStop(boolabInterrupted)
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Caveats
CK Wiki - Notes
- Aliases and quests will automatically unregister for this event when the quest stops. Active magic effects will automatically unregister when they are removed.
Parameters
boolabInterrupted
CK Wiki Description
Whether wait was interrupted or not.
Examples
Function SomeFunction()
RegisterForPlayerWait() ; Before we can use OnPlayerWait we must register.
EndFunction
Event OnPlayerWaitStop(bool abInterrupted)
if abInterrupted
Debug.Trace("Player was interrupted by something!")
else
Debug.Trace("Player stopped waiting")
endIf
endEventAuto-Generated Example
Scriptname MyCoolScript extends ScriptObject
event OnPlayerWaitStop(bool abInterrupted)
Debug.trace("Event received - OnPlayerWaitStop: abInterrupted = " + abInterrupted)
endEvent