- Found in:
- Vanilla
eventOnCombatStateChanged(ObjectReferenceakTarget, intaeCombatState)
Description
Documentation Comment
Event that is triggered when this spaceship's combat state against the target changes
State is as follows:
0 - not in combat
1 - in combat
2 - searching
Parameters
ObjectReferenceakTarget
intaeCombatState
Examples
Auto-Generated Example
Scriptname MyCoolScript extends SpaceshipReference
event OnCombatStateChanged(ObjectReference akTarget, int aeCombatState)
Debug.trace("Event received - OnCombatStateChanged: akTarget = " + akTarget + " aeCombatState = " + aeCombatState)
endEvent