- Found in:
- Vanilla
Description
Wiki Description
Fires the weapon from the the specified object reference, using the specified ammo.
Documentation Comment
Fire this weapon base object from the specified source
Parameters
ObjectReferenceakSource
CK Wiki Description
The ObjectReference to fire the weapon from.
AmmoakAmmo=NONE
CK Wiki Description
The Ammo to use. If None is passed, it will use the current ammo on the reference (this will throw a warning if the reference is not an actor).
Examples
; Have the bandit fire his bow with his current ammo
Bow.Fire(Bandit); Have the box fire the bow with the poison arrows ammo
Bow.Fire(Box, PoisonArrows)Auto-Generated Example
ObjectReference myObjectReference__akSource
Ammo myAmmo__akAmmo
myWeapon__toCallFunctionOn.Fire(myObjectReference__akSource, myAmmo__akAmmo)Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
