Background for Starfield
Member of the WwiseEvent script
intfunctionPlayImpl(ObjectReferenceakSource, string[]aSwitchGroups, string[]aSwitchStates, string[]aRTPCNames, float[]aRTPCValues)Native

Description

Documentation Comment

For internal use only. Users should call the Play function defined above. Play this Wwise Event from the given ObjectReference with an optional set of control parameters.


Caveats


Parameters

ObjectReferenceakSource

string[]aSwitchGroups

string[]aSwitchStates

string[]aRTPCNames

float[]aRTPCValues


Examples

Auto-Generated Example

ObjectReference myObjectReference__akSource
string[] myStringArray__aSwitchGroups
string[] myStringArray__aSwitchStates
string[] myStringArray__aRTPCNames
float[] myFloatArray__aRTPCValues

int returnedValue = myWwiseEvent__toCallFunctionOn.PlayImpl(myObjectReference__akSource, myStringArray__aSwitchGroups, myStringArray__aSwitchStates, myStringArray__aRTPCNames, myFloatArray__aRTPCValues)
Some data provided by the Fallout 4 Creation Kit Wiki. Licensed under the Creative Commons Attribution-Share Alike 4.0 license.