The WwiseEvent script is a part of Starfield’s Papyrus scripting ecosystem. It is included with the base game.
For this script, the Papyrus index knows about:
- 23 functions
- 2 structs
Inheritance Tree
No indexed scripts extend this script.
Structs
The Papyrus Index is still under construction. Structs have not been implemented yet.
Properties
No properties found.
Events
No events found.
Functions
- Found in:
- Vanilla
WwiseEvent:WwiseSwitchParamfunctionMakeNewWwiseSwitchParam(stringaGroupName, stringaStateName)GlobalHelper function to construct a WwiseSwitchParam
- Found in:
- Vanilla
Helper function to construct a WwiseRTPCParam
- Found in:
- Vanilla
intfunctionPlay(ObjectReferenceakSource, WwiseEvent:WwiseSwitchParam[]aSwitchParams=NONE, WwiseEvent:WwiseRTPCParam[]aRTPCParams=NONE)Play this sound base object from the specified source
- Found in:
- Vanilla
intfunctionPlayUI(WwiseEvent:WwiseSwitchParam[]aSwitchParams=NONE, WwiseEvent:WwiseRTPCParam[]aRTPCParams=NONE)Play this sound base object as a UI sound
- Found in:
- Vanilla
boolfunctionPlayAndWait(ObjectReferenceakSource, WwiseEvent:WwiseSwitchParam[]aSwitchParams=NONE, WwiseEvent:WwiseRTPCParam[]aRTPCParams=NONE)Play this sound base object from the specified source, and wait for it to finish
- Found in:
- Vanilla
boolfunctionPlayUIAndWait(WwiseEvent:WwiseSwitchParam[]aSwitchParams=NONE, WwiseEvent:WwiseRTPCParam[]aRTPCParams=NONE)Play this sound base object as a UI sound, and wait for it to finish
- Found in:
- Vanilla
Play this sound base object from the specified source and set an RTPC on the instance before playing
- Found in:
- Vanilla
Play this sound base object as UI and set an RTPC on the instance before playing
- Found in:
- Vanilla
Stops a given playback instance of a sound
- Found in:
- Vanilla
voidfunctionUpdateInstanceRTPC(intaiPlaybackInstance, stringasRTPCName, floatafRTPCValue)NativeGlobalUpdate a single RTPC value on a given playback instance of a sound
- Found in:
- Vanilla
voidfunctionUpdateInstanceRTPCs(intaiPlaybackInstance, WwiseEvent:WwiseRTPCParam[]aRTPCParams)GlobalUpdate a set of RTPC values on a given playback instance of a sound
- Found in:
- Vanilla
Sets the global value of a Wwise real-time parameter control
- Found in:
- Vanilla
Sets a global Wwise State Group to the given named state
- Found in:
- Vanilla
Called by the VM to play a UI sound by the ID of sound
- Found in:
- Vanilla
For internal use only. Extracts an array of Switch Group names from an array of WwiseSwitchParam.
- Found in:
- Vanilla
For internal use only. Extracts an array of Switch State names from an array of WwiseSwitchParam.
- Found in:
- Vanilla
For internal use only. Extracts an array of RTPC names from an array of WwiseRTPCParam.
- Found in:
- Vanilla
For internal use only. Extracts an array of RTPC values from an array of WwiseRTPCParam.
- Found in:
- Vanilla
intfunctionPlayImpl(ObjectReferenceakSource, string[]aSwitchGroups, string[]aSwitchStates, string[]aRTPCNames, float[]aRTPCValues)NativeFor internal use only. Users should call the Play function defined above. Play this Wwise Event from the given ObjectReference with an optional set of control parameters.
- Found in:
- Vanilla
voidfunctionPlayUIImpl(string[]aSwitchGroups, string[]aSwitchStates, string[]aRTPCNames, float[]aRTPCValues)Native- Found in:
- Vanilla
voidfunctionPlayAndWaitImpl(ObjectReferenceakSource, string[]aSwitchGroups, string[]aSwitchStates, string[]aRTPCNames, float[]aRTPCValues)Native- Found in:
- Vanilla
voidfunctionPlayUIAndWaitImpl(string[]aSwitchGroups, string[]aSwitchStates, string[]aRTPCNames, float[]aRTPCValues)Native- Found in:
- Vanilla
<UNKNOWN_SCRIPT: private>functionUpdateInstanceRTPCsImpl(intaiPlaybackInstance, string[]aRTPCNames, float[]aRTPCValues)NativeGlobal
