Background for Fallout 4
Member of the ObjectReference script
eventOnCellLoad()

Description

Wiki Description

Event called when every object's 3d in this object's parent cell loaded and ready. At this point you should be able to animate these objects, or manipulate them in other ways without issues. This event is sent every time the cell is loaded, which may happen multiple times in a single game session.

Documentation Comment

Event received when every object in this object's parent cell is loaded (TODO: Find restrictions)


Examples

Event OnCellLoad()
  Debug.Trace("Every object in this cell has loaded its 3d")
endEvent

Auto-Generated Example

Scriptname MyCoolScript extends ObjectReference

event OnCellLoad()
    Debug.trace("Event received - OnCellLoad")
endEvent

Related Pages


Additional References

View this event’s page on the Fallout 4 Creation Kit Wiki

Some data provided by the Fallout 4 Creation Kit Wiki. Licensed under the Creative Commons Attribution-Share Alike 4.0 license.