- Found in:
- IED
boolfunctionSetItemAnimationEventEnabledActor(ActorakActor, stringasPlugin, stringasName, boolabIsFemale, boolabEnable)NativeGlobal
Description
Documentation Comment
Define an animation event to be sent to the weapon after it loads (has no effect if weapon animation is disabled)
Caveats
Parameters
Examples
Auto-Generated Example
Actor myActor__akActor
string myString__asPlugin
string myString__asName
bool myBool__abIsFemale
bool myBool__abEnable
bool returnedValue = IED.SetItemAnimationEventEnabledActor(myActor__akActor, myString__asPlugin, myString__asName, myBool__abIsFemale, myBool__abEnable)